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2024.07 RELEASE FOR UNITY AND UNREAL

New features include:

  • Unreal Engine Slate Explorer
  • Unity 6 and Unreal Engine 5.4 Support
  • PlayStation 5 Support
  • Enhanced stability and performance

Getting Started with Video Game Test Automation

Sign Up for Our Free Course:

  • Master the Fundamentals: Gain a solid foundation in automated testing specifically tailored for game development. Learn the key principles and strategies that matter most in ensuring game quality.

GAME AND XR TESTING EVOLVED

Automate test cycles.
Identify defects earlier.
Lower testing costs.
Improve time-to-market.

Calling All Indie Developers

Join our Ambassador Program and streamline your game development process.
Unlock free access to GameDriver’s automated testing tools. 

Automated Playtesting for xR and Video Games

Automation Platform

Comprehensive automation framework for Unity, Unreal Engine, and Godot Projects

Best Object Identification

Change-resistant tests with HierarchyPath Object detection technology

Multi-Target Device Support

Test in Editor and Play mode for iOS, Android, XR Devices, PC and Consoles

The introduction of GameDriver marked the end of the strenuous 2-day hypercare cycles, liberating 20% more time for development of their fast-paced, rogue-like, mobile shooter game.

InContext Solutions, the global leader in 3D simulation software for retail, uses GameDriver to ensure application quality for every ShopperMX build resulting in an 85% reduction in time spent vs manual testing.

StatusPRO cut full season testing of their NFL-licensed VR game down from 2 days to just 7.5 hours, enabling 1500+ validations per play through.

Powerful Object Recognition

Comprehensive HierarchyPath query language for identifying and manipulating objects in even the most complex scenes

DevOps for Video Games

Fully integrated with Continuous Delivery and DevOps for video games

Streamline Test Efforts

Increase coverage, reduce time to market, and do more testing with less effort

Test Record and Replay

Improve productivity by reducing manual test step creation time

Integrated with Game Engines

Interrogate and manipulate in-game objects at runtime for robust test automation

Consistent Quality

Protects and preserves the user experience by adding consistency to test cycles

Explore Your Savings with Test Automation

See the impact manual testing has on your bottom line. Adjust the sliders below and instantly visualize the savings and efficiencies you could be achieving

Test Team Size - Slide to specify the number of testers in your team

1

Test Volume - Adjust to the typical number of tests run each cycle

1

Cycle Duration - Set the time span for your current test cycle in days

1

See Your Savings Summary

Let’s quantify your efficiency gains. Fill in your details to access your custom savings snapshot

1. Record User Inputs

Accelerate test authoring by capturing user inputs and automatically generating test code using the GameDriver Recorder and additional editor plugins, including the HierarchyPath Debugger and Object Explorer.

2. Simulate XR Devices and Author Tests

GameDriver gives the tester unlimited control over the game engine. Our HierarchyPath query language is able to find, query, and manipulate any object, property, or method in a scene.

Simulate user inputs and devices, interact with the world, and verify state changes for unprecedented access and control over the game's inner workings.

3. Run in Editor, Standalone, or on Devices

GameDriver tests can run in the game Editor or on target devices including iOS and Android, Windows and macOS, XR devices and game consoles, and WebGL.

Tests can be scheduled to run in a build verification and CI pipeline, giving developers faster, more consistent feedback and using manual testers' time more efficiently.

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